Poonam Chowdhury (2022) Gris, Grief and the Heroine’s Journey, Parallax, 28:2, 242-255 (DOI: 10.1080/13534645.2023.2184953)
Book Entry on Raji: An Ancient Epic in Learning, Education, & Games Volume 4: 50 Games to Use for Inclusion, Equity, and Justice – Editors: Dr. Karen “Kat” Schrier, Dr. Rachel Kowert, Dr. Diana Leonard, and Tarja Porkka-Kontturi for ETC Press (Carnegie Mellon University) (DOI: 10.57862/k0dc-a726)
Conference Proceedings and Presentations
The Unheard India in Raji: An Ancient Epic: Remediating Orientalism and Patriarchy In Games from the Global South, DiGRA 2022 International Conference, Krakow, Poland (2022)
DiGRA India—Gaming the “sleeping giant”, DiGRA 2022 International Conference, Krakow, Poland (2022)
Game Over: Spirituality of Death in Spiritfarer at the DiGRA India conference (2021)
Gris and the Grey Dress at the ‘Affecting Game Space’ Conference at Edinburgh University (2021)
Grand Maze Auto: Traversing the Different Labyrinths of Grand Theft Auto V, One Layer at a Time at the GamesLit conference on ‘Games at the Margin’ held at Presidency University, Kolkata (2019)
Women in Videogames at the international seminar on ‘New Feminist Writings’ at Pondicherry University (2017).
Invited Talks
Women, Videogames, and India, Keynote for DiGRA India (2021)
Videogames and Mental Health for Pause for Perspective, Hyderabad (2021)
Interviewed by PhDs of India (2021)
Ludic Space and its Labyrinthi-city for the Department of Comparative Literature’s Research Forum at EFLU Hyderabad (2021)
Journey and the Art of Aesthetic Storytelling for DiGRA India (2021)